Speed.com: Armies From the Losing Side Left at Home

A player from one of the alliances that lost on the recently completed Speed Server posted on the forums to say that they had armies that could have been used, but were never sent. Let this be an important lesson for any other alliance out there.

You can read the entire thread on the forums, but here are the highlights:

Xicote (leader of the alliance INT NW): Congratulations PFF for the victory,

INT NW is a portuguese alliance from ptx. We were here by our own, all the defence in Landinho’s Wonder Wonder was from INT members, we were 30 members only.
We had the BIGGEST ARMIES IN NW!
PVP really sucks, because of them INT didnt used 7 hammers

We attacked Raysama (the Winning World Wonder) and PVP said that 3 more attacks were going there, but they didnt attack, and we lost

INT NW ARMIES AT HOME

H0PH0P
http://i34.tinypic.com/6rkr5d.jpg

Nunoamt
http://i34.tinypic.com/2usgxms.jpg

CWJ
http://i35.tinypic.com/kd8zfb.jpg

Landinho
http://i34.tinypic.com/2ypi0zm.jpg

Guzmania
http://img40.imageshack.us/img40/3986/comx.png

PVP AND TG (other alliances on the Speed Sever that were allied against PTT&TLL) SAID THAT 3 More attacks were going to Raysama, we trusted them.
THEY FAILED, the didnt attack.

Obviously, it’s a shame that these huge armies were never used when they definitely could have done some damage and possibly changed the outcome of the game. But who’s to blame for that, the alliance that made them and didn’t use them, or the alliance that miscommunicated about how much they were sending? As you would expect, opinions on the Travian.com forums are split. Here’s one response:

Undisputed 1 (PFF): Come on! (PTT&TLL had) three top WWs and you have your hammers are still at home? You dont need PVP to give you orders, just use common sense.

I’m not sure I can say myself, but there’s one person on the forums who makes a point that I agree with:

Surikat: Making a hammer is not the only thing, knowing when to use it, is just as important. And a little overkill is aways going to be better than a huge underkill after lvl 90-95.

I’m sure all the losing alliances will remember mistake the next time they reach the final stages of the of a Travian game. If you’re going to wait until your opponent is past level 95 to strike, you had better not make any mistakes! Especially on a Speed Server, where a lot gametime goes by before you can correct it.

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